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 Turbo Last Warrior/ HERO Beat

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Join date : 2012-05-10
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PostSubject: Turbo Last Warrior/ HERO Beat   Fri Jun 29, 2012 5:08 am



You should know all of the cards on the decklist. The three you won't know unless you've been playing the game for a long while are Maryokutai, Zombyra the Dark, and The Last Warrior from Another Planet.

Basically, the deck works a lot like Rescue Dino's in the sense that you summon Last Warrior like you would summon Laggia in Rescue Dino's, you protect it with Forbidden Lance, and you stop opponent premature control of the field via E HERO fusions and Forbidden Lance. The HERO's also provide good outs to beatsticks before I get back into Last Warrior, as well as establishing Last Warrior's presence, and then Chalice him to summon a HERO monster. Deck doesn't ever lose at locals, topping the majority of it's entered tournaments since it's creation 2 months ago or so (3/4 topped first with this deck as of the original post of this thread). Anyway, enjoy the deck.
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