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 how to stop wind-ups

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ZombieKing19
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PostSubject: how to stop wind-ups   Sat Jul 07, 2012 1:05 am

lets tlk bout how to stop wind-ups and how to do it in a funny way and very troll way one trap card that will make this happen ojama trio Very Happy
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isetrh
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PostSubject: Re: how to stop wind-ups   Sat Jul 07, 2012 1:23 am

So how are you going to deal with a first-turn hand loop?
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ZombieKing19
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PostSubject: Re: how to stop wind-ups   Sat Jul 07, 2012 9:50 am

[So how are you going to deal with a first-turn hand loop?]
just pray that u have veiler in first hand and ull be able to slow the loop down right then and there but if u dnt den hope for top deck gorz or mirror force
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blobman
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PostSubject: Re: how to stop wind-ups   Sat Jul 07, 2012 10:04 am

what does this have to do with rulings?
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mrbiff
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PostSubject: Re: how to stop wind-ups   Sat Jul 07, 2012 11:22 am

blobman wrote:
what does this have to do with rulings?
Agreed I'm moving this to tutorials.
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isetrh
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PostSubject: Re: how to stop wind-ups   Sat Jul 07, 2012 1:44 pm

ZombieKing19 wrote:
[So how are you going to deal with a first-turn hand loop?]
just pray that u have veiler in first hand and ull be able to slow the loop down right then and there but if u dnt den hope for top deck gorz or mirror force

What I meant was that Ojama Trio only works if you can set it before they go off.
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Dueling_master
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PostSubject: Re: how to stop wind-ups   Sat Jul 07, 2012 6:53 pm

ZombieKing19 wrote:
[So how are you going to deal with a first-turn hand loop?]
just pray that u have veiler in first hand and ull be able to slow the loop down right then and there but if u dnt den hope for top deck gorz or mirror force
thats the main problem there though vailer is the best card that stops it but u need to draw into that card witch is 3out of 40 chance wth that
but wouldnt Darkworld bee efective agust windups
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blobman
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PostSubject: Re: how to stop wind-ups   Sat Jul 07, 2012 9:58 pm

Dueling_master wrote:
ZombieKing19 wrote:
[So how are you going to deal with a first-turn hand loop?]
just pray that u have veiler in first hand and ull be able to slow the loop down right then and there but if u dnt den hope for top deck gorz or mirror force
thats the main problem there though vailer is the best card that stops it but u need to draw into that card witch is 3out of 40 chance wth that
but wouldnt Darkworld bee efective agust windups
not at all wind-ups send cards from hand to grave, darkworld have to be discarded. there is a diff discarding=sent sent=/=discarding
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PostSubject: Re: how to stop wind-ups   Sat Jul 07, 2012 10:01 pm

On a side note Gozen Match, Rivalry of Warlords and Maxx C also help to stop Wind-Ups.
Maxx C also turns first turn loop into a giant starting hand for you, if your opponent is really stupid.
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blobman
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PostSubject: Re: how to stop wind-ups   Sun Jul 08, 2012 1:27 am

mrbiff wrote:
On a side note Gozen Match, Rivalry of Warlords and Maxx C also help to stop Wind-Ups.
Maxx C also turns first turn loop into a giant starting hand for you, if your opponent is really stupid.
max c crushes the loop cause they need to ss 3 monsterst to loop 1 card, so draw 3 drop 1. thats why windups won wcq, because people stopped putting maxx c in their side decks
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PostSubject: Re: how to stop wind-ups   Sun Jul 08, 2012 1:46 am

another card i found works pretty well is chain disappearance. thats of coarse if you get to go first, or when you get to go first lol. chain their rat, banish all of them! done deal. Works great against rabbit and inzektor players too! and not to mention tour guides too. =D
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blobman
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PostSubject: Re: how to stop wind-ups   Sun Jul 08, 2012 7:11 am

Clutch77 wrote:
another card i found works pretty well is chain disappearance. thats of coarse if you get to go first, or when you get to go first lol. chain their rat, banish all of them! done deal. Works great against rabbit and inzektor players too! and not to mention tour guides too. =D
yeah but thats only g2 and g3 since its not to smart to main it
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C.C.
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PostSubject: Re: how to stop wind-ups   Mon Jul 09, 2012 3:25 am

best still is torrential on rats summon. veiler doesn't help all that much, but it helps. as for chain dis, only good gainst rat, but there it ends. so way too few targets. Torrential on 2 should do the best you cann.
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